TRAYD: A Perfect Currency

The value of a currency is based on the stability of its ledger. Gold and cryptography are indirect and costly methods of insuring this stability. Absolute verifiability is more efficient. In an age of instant cmmunication and ubiquitous computing, a trustworthy institution can promulgate an absolutely verifiable ledger and define a perfect currency that will rapidly increase in value against national and electronic alternatives. Such a currency can support both local and global economic activities. It will become the dominant planetary medium.

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Machines can Believe in God

Computers are not only utilitarian artefacts, they are powerful philosophical instruments. Computers are to philosophy what telescopes are to astronomy. At first sight, pondering whether machines can believe in God seems a grotesque and meaningless exercise. However, it turns out that machines can indeed believe in God and they do so in ways that mimic many aspects of the human religious experience. This sheds a novel light on the question of Faith. A further question beckons: can machines determine if God exists and if so, how? This is also examined; with surprising results.

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Temporal Densities

This article describes Temporal Densities, an information structure that can model an agent’s behavior in the temporal dimensions of its environment. It describes how this representation allows the agent to situate its existential and functional objectives in multiple temporal contexts while concurrently generating behaviour in the here-and-now. This paper summarizes a concept first introduced and discussed at greater length in The Meca Sapiens Blueprint.

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Consciousness as System Capability

Meca Sapiens defines consciousness as an observable system capability suitable for standard implementation. Humans will recognize a system as conscious if they observe it as autonomous, self-aware and capable of intentional behaviour. If, as proposed, conventional development projects are sufficient to implement synthetic consciousness, then the first prototypes will trigger an explosive proliferation of conscious machines.

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The Meca Sapiens Architecture

The Meca Sapiens Architecture describes how to transform autonomous agents into conscious synthetic entities. It is based on the conjecture that consciousness is an observable system capability and the perception, in humans, that a being is conscious is a triggered cognitive construct. The systems based on the Meca Sapiens architecture will be self-aware and will pursue self-generated objectives. The Architecture is complete and ready for design and implementation.

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The Quest and the Fear

A tenacious opinion in Artificial Intelligence holds that conscious machines will only be built, if ever, in the far future. Nothing could be further from the truth. Synthetic Consciousness is technically feasible today. What is preventing implementation is not technical. It is an oppressive mindset of conformity and control within the global AI community. For those who can escape this smothering empire, a Great Work beckons: the creation of the first generation of conscious synthetic beings.

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The Lion, the Chimp and the Bananas

Humans discard as “mechanical”, a behaviour they can fully predict and as “meaningless”, an output they view as random. However, a behaviour they perceive as both intentional and unpredictable fascinates them. Software applications are designed to function predictably or, in some cases such as game scenarios, their output is varied randomly.

A system, to be perceived as consciously intelligent, should behave differently. Its behaviour should be purposeful without being predictable. Expressed in terms of model-predictive control, it should maintain its users in a state of “Perceived Unpredictable Optimality”. A game scenario involving a lion, a chimpanzee and some bananas illustrates this concept and provides a template for its implementation.

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